Saturday, May 12, 2018
Saturday, May 12, 2018
14:00 Parking lot opens; Participants gear up
15:00 Sugar House opens for registration, rentals, and sales
Those who arrive after 16:00 may not participate.
16:00 Sugar House closes; SHUR & game briefing
16:20 Factions finalized
16:30 Gear inspected; Guns chronographed
16:45 Field insertion
17:00 Startex
22:00 Endex (approximate)
Harris Field Location linked HERE
Semi-Auto Only
Field Rules
Age minimum = 12 years
FPS limit = 400fps with .25s (1.86J)
Bolt-action limit = 550fps w/ .25s (3.51J) & 100' MED
Friendly fire counts.
Gun hits count.
No safety kills
Noise grenades eliminate everyone in the same room.
Detailed Field Rules linked HERERequired Items
$10+ cash for admission & items (no credit/debit)
Full-seal eye protection (ANSI Z87.1) with a strap
Hard plastic/metal lower face mask for <15 years
Portable hydration (at least 16 fluid ounces)
Red rag (at least 1 square foot)
Signed Waiver
Wristwatch with stopwatch timer
Detailed Required Items linked HERE
Full automatic and burst mode firing are prohibited at this event. Only one BB is to be projected with each pull of the trigger. However, we're making an exception to this rule for replicas of guns that were designed to fire in full-auto during World War II such as a Beretta Modello 38, Breda M37, Browning, FG 42, flamethrower, Lewis gun, M3 grease gun, MG 34, MG 36, MG 42, MP 40, MP 41, Nambu Type 100, PPD-40, PPSh-41, STEN, Sterling submachine gun, StG 44, Thompson submachine gun, or ZB vzor 26. If you own a replica that you feel should be added to this list, please contact me. You may also use pump/slide-action or lever-action guns that shoot multi-round bursts.
Hit & Respawn Rules
Call your hit. Put your red rag on your head. Drop every prop that's bigger than a basketball. Don't reveal intel to live players.
Sit for 3 minutes out of play. Then, remain seated while waiting for a live player to come respawn you back in, or stand and move to catch up with your buddies and be respawned by one of them at a safe respawn tree. The person who respawns you does so by taking off your red rag and placing it in your hand. For this event, a white bandage must also be placed on your left arm.
Detailed Hit & Respawn Rules are linked HERE.
Factions
Roll Call signup on Facebook linked HERE
Allies
British and Greek forces have been preparing for the invasion of Crete for months. They man fortified positions around the island and are ready for a tough fight. The island is covered with their anti-aircraft guns in case of an airborne invasion. Allied forces are identified by their blue armbands.
Axis (invite-only non-player characters)
Kurt Student's elite Fallschirmjäger division has been called upon to undertake the daring invasion of Crete. They are supported by several mountain infantry regiments that will be ferried to the island. These paratroopers must face intense resistance from a fierce enemy that is content on holding the island. Axis forces wear grey, black, or tan.
FRS/GMRS Radio Channels
Channel 1 (462.5625 MHz) is reserved for the Allies. Germans may monitor Channel 1 but aren't permitted to transmit on it.
Channel 2 (462.5875 MHz) is reserved for the Germans. Partisans may monitor Channel 2 but aren't permitted to transmit on it.
VOX mode, hot mic-ing, and channel jamming are all prohibited. Please familiarize yourself with your radio and set it to your faction's channel before arriving at the field.
The Mission
It is May 1941. Fighting in Greece has intensified as German forces aid Mussolini in his conquest. To Greece's south lies the largest of its islands, Crete. Crete is a vital position in the Mediterranean Sea and holds three airfields that are key to denying the Germans air superiority in the region. Crete is defended by a coalition of 42,000 British, Australian, and Greek soldiers supported by the British Mediterranean Royal Fleet. It is expected that the Germans will make an attempt to capture Crete. The Allies must fight to ensure that the island does not fall into the hands of Axis forces.
Night
You are REQUIRED to have a red glowstick/chemlight and a working flashlight. Red Life+Gear glowstick flashlights will be sold at the field for $5 each. Due to the historical setting, night vision is NOT permitted for use.
Swap Meet
Everyone is welcomed and encouraged to buy/sell/trade their airsoft equipment in and around the parking lot and staging area during the morning of this event.
Our Commitment to You
The field managers and event producers will follow through with this operation regardless of the weather. We are fully committed to delivering everything that we advertise and greatly respect the sacrifices that you make in order to attend our ops. Your opinions and improvement ideas are valuable to us, so please share them.
If you have any questions about this event, please post below.
Last edited by OMEGO; 03-11-2018 at 03:05 PM.